Webb Wasn't Working On Anything Important, Huh?

Moderators: Elvis, DrVolin, Jeff

Webb Wasn't Working On Anything Important, Huh?

Postby proldic » Thu Oct 13, 2005 10:50 am

newsroom.msu.edu 10/13/05<br><br>Violent video games lead to brain activity characteristic of aggression, MSU researcher shows<br><br>EAST LANSING, Mich. – A Michigan State University researcher and his colleagues have shown that playing violent video games leads to brain activity pattern that may be characteristic for aggressive thoughts.<br><br>In a functional magnetic resonance imaging (fMRI) study, 13 male research participants were observed playing a latest-generation violent video game. Each participant’s game play was recorded and content analyzed on a frame-by-frame basis.<br><br>“There is a causal link between playing the first-person shooting game in our experiment and brain-activity pattern that are considered as characteristic for aggressive cognitions and affects,” said René Weber, assistant professor of communication and telecommunication at MSU and a researcher on the project. “There is a neurological link and there is a short-term causal relationship.<br><br><br>“Violent video games frequently have been criticized for enhancing aggressive reactions such as aggressive cognitions, aggressive affects or aggressive behavior. On a neurobiological level we have shown the link exists.”<br><br><br>Weber conducted the research with his colleagues Klaus Mathiak of RWTH Aachen University (Germany) and Ute Ritterfeld of the University of Southern California.<br><br>FMRI is a technique for determining which parts of the brain are activated by different types of physical sensation or activity, such as sight, sound or the movement of a subject’s fingers. This “brain mapping” is achieved by setting up an advanced MRI scanner in a special way so that the increased blood flow to the activated areas of the brain shows up on functional MRI scans.<br><br>Thirteen German male volunteers between the ages 18 and 26 participated in the study. The participants played a minimum of five hours of video games weekly. On average, participants played video games for 15 hours per week and started playing video games at the median age of 12.<br><br>Eleven of the 13 subjects showed large observed effects that can be considered as caused by the virtual violence.<br><br>Participants played the mature-rated first-person-shooter game “Tactical Ops: Assault on Terror” for five rounds, 12 minutes per round (an average of 60 minutes total), while in an fMRI scanner. Brain activity was measured throughout game play. Physiological measures were also taken. These data as well as audio data from the game were recorded and synchronized with the fMRI signal.<br><br>Game-play recordings were content analyzed with a novel frame-by-frame method, which assessed whether virtual violence was involved at any moment during play.<br><br>The video game industry is a $10 billion dollar industry in the United States and more than 90 percent of all U.S. children and adolescents play video games, on average for about 30 minutes daily.<br><br>The National Youth Violence Prevention Resource Center reported in 2004 that a 2001 review of the 70 top-selling video games found 49 percent contained serious violence. In 41 percent of all games, violence was necessary for the protagonists to achieve their goals. In 17 percent of the games, violence was the primary focus of the game itself. “Mature” rated games are extremely popular with pre-teen and teenage boys who report no trouble buying the games. <br><br>New-generation violent video games contain substantial amounts of increasingly realistic portrayals of violence. Elaborate content analyses revealed that the favored narrative is a human perpetrator engaging in repeated acts of justified violence involving weapons that results in some bloodshed to the victim.<br><br>“However, it is essential to understand how violence is interpreted by players and that only a part of M-rated games contain concerning violence: that is, realistic, rewarded and justified violent activities of attractive perpetrators in real-life settings,” added Weber. “Although there are probably more positive effects of playing all types of video games and even violent video games, such as socializing with peers or improving cognitive and physical abilities, it is important that we continue to explore this causal relationship we have shown in this research.”<br><br>The entire report of the research will appear in the January 2006 edition of Media Psychology.<br><br><!--EZCODE AUTOLINK START--><a href="http://www.newsroom.msu.edu/site/indexer/2532/content.htm">www.newsroom.msu.edu/site...ontent.htm</a><!--EZCODE AUTOLINK END--> <p></p><i></i>
proldic
 
Posts: 989
Joined: Thu Jul 21, 2005 7:01 pm
Blog: View Blog (0)

Re: Webb Wasn't Working On Anything Important, Huh?

Postby Dreams End » Thu Oct 13, 2005 10:51 am

come on, prol. Ruppert says he used to see suicides by TWO shots to the head all the time as an LAPD cop. Heh. I'll bet he did. <p></p><i></i>
Dreams End
 

for the ignorant like me

Postby glubglubglub » Thu Oct 13, 2005 1:01 pm

you got a link to Webb's last research being into violent video games? Or am I missing something here? <p></p><i></i>
glubglubglub
 
Posts: 328
Joined: Fri Apr 22, 2005 5:14 pm
Blog: View Blog (0)

The Killing Game

Postby proldic » Thu Oct 13, 2005 1:08 pm

<!--EZCODE AUTOLINK START--><a href="http://www.newsreview.com/issues/chico/2004-10-21/cover.asp">www.newsreview.com/issues.../cover.asp</a><!--EZCODE AUTOLINK END--> <p></p><i></i>
proldic
 
Posts: 989
Joined: Thu Jul 21, 2005 7:01 pm
Blog: View Blog (0)

webb?

Postby firstimer » Thu Oct 13, 2005 1:29 pm

I find no reference to Gary Webb in the article, or that website. But there are Webb's who donate to MSU. Relatives? Was he privy to this research? <br><br>here is a quote from Gary:<br><br><!--EZCODE AUTOLINK START--><a href="http://narcosphere.narconews.com/story/2005/1/2/222955/8592">narcosphere.narconews.com...22955/8592</a><!--EZCODE AUTOLINK END--><br><br>"it appears clear that the gamers’ brains had the same reaction to computerized violence as they would to real violence.<br><br>here is a quote from René Weber asst. professor communications at MSU:<br><br><!--EZCODE AUTOLINK START--><a href="http://www.newsroom.msu.edu/site/indexer/2532/content.htm">www.newsroom.msu.edu/site...ontent.htm</a><!--EZCODE AUTOLINK END--><br><br>“Violent video games frequently have been criticized for enhancing aggressive reactions such as aggressive cognitions, aggressive affects or aggressive behavior. On a neurobiological level we have shown the link exists.<br><br><br>funny stuff, the head of the research project is never mentioned, only assistants. Nobody wants their name on it. We'll have to wait until January I guess.<br><br>The entire report of the research will appear in the January 2006 edition of Media Psychology.<br><br>the study involved 13 german males!<br><br>You don't think they might not have had a cultural predisposition to their reaction do you?<br><br>I think they did.<br><br>I'd like to see some women, asian, native american, mayan, east indian, russian, etc. tested. <br><br>I'd also like a standard psychological profile on each before the games begin, perhaps even an initial MRI.<br><br>Also 13 isn't even close to enough subjects to get an accurate sample. How hard is it to find kids willing to play video games? My guess not hard at all.<br><br>To be honest, I'm not very impressed by this research. I hope Webb had more than that up his sleve because I really worry about that Army game. I downloaded it, and the first thing is target practice. It's an assessment of concentration and manual dexterity. Then you move on to other training excercises, simulating the actual training process in the Army. Once that is complete, you can go on missions. The missions resemble special forces/commando raids. The quality of the game is equal to the highest rated games that I am aware of as of 1 year ago when it came out.<br><br>I don't have to explain why this bothers me, and I certainly don't need an MRI correlation to know it's a bad, powerful project designed to prepare young people for war. I really hope Gary had a better angle than that research. <br><br>Firstimer<br><br> <p></p><i></i>
firstimer
 
Posts: 91
Joined: Thu Jun 30, 2005 12:33 pm
Blog: View Blog (0)

agreeing with firsttimer

Postby glubglubglub » Thu Oct 13, 2005 1:42 pm

If that's what Webb was working on he'd have to have come upon subliminal messages, hypnotic suggestions, etc., in those games, as the similarity in brain responses to simulated and real violence is well known, although of debatable significance -- part of how the brain responds to stimuli involving people is to stimulate areas involved in doing what those people are doing as a sort of 'reverse engineering' tactic.<br> <p></p><i></i>
glubglubglub
 
Posts: 328
Joined: Fri Apr 22, 2005 5:14 pm
Blog: View Blog (0)

Re: agreeing with firsttimer

Postby Dreams End » Thu Oct 13, 2005 1:53 pm

It's been awhile since I read the article, but wasn't it about the military using the games to target potential recruits? Providing scores to the military, that sort of thing?<br><br>Edit: I mean the last article Webb was working on...not the one posted here. <p></p><i>Edited by: <A HREF=http://p216.ezboard.com/brigorousintuition.showUserPublicProfile?gid=dreamsend@rigorousintuition>Dreams End</A> at: 10/13/05 11:54 am<br></i>
Dreams End
 

yeah, that's his last published article

Postby glubglubglub » Thu Oct 13, 2005 2:07 pm

and that's the topic, but honestly I doubt that's what got him suicided...the military games were in enough mainstream press that something else he was working on -- wish I knew what -- is much more likely to be the culprit. <p></p><i></i>
glubglubglub
 
Posts: 328
Joined: Fri Apr 22, 2005 5:14 pm
Blog: View Blog (0)

From Wikipedia

Postby GDN01 » Thu Oct 13, 2005 5:50 pm

Interesting closing lines to their info on <!--EZCODE LINK START--><a href="http://en.wikipedia.org/wiki/Gary_Webb">Webb</a><!--EZCODE LINK END-->:<br><br><!--EZCODE ITALIC START--><em>On December 10, 2004, he was found dead from gunshot wounds to the head. While acknowledging that the two fatal shots that had entered through the back of his head was unusual, coroner Robert Lyons determined that it was suicide. It subsequently became known that Webb had been suffering from clinical depression for many years. This information was ascertained only after the fact.</em><!--EZCODE ITALIC END--><br><br>Not just two shots to the head - but he shot himself in the back of the head, twice. <br><br>The bigger question is who pays Robert Lyons? <p></p><i></i>
GDN01
 
Posts: 410
Joined: Tue May 10, 2005 3:10 pm
Blog: View Blog (0)

Webb's coroner

Postby robertdreed » Thu Oct 13, 2005 6:08 pm

Presumably, I help to pay Robert Lyons. He's the coroner for my county. <br><br>In one of the newspaper reports about Webb's death, Lyons noted that he had seen a 2-gunshot suicide before. He said that they're not unknown in the record.<br><br>The Wikipedia claim that Webb shot himself in the back of the head is a new one on me. I had thought that he'd shot himself in the mouth. <br><br>By the way, there's a recent article in the UK Independent featuring Webb's widow, Susan Bell. Unfortunately, it's subscription only, so far.<br><br>There are a lot of indications pointing toward the official verdict that Gary Webb's death was a suicide that showed a lot of prior planning by the decedent. <br><br>But I'm leaving the verdict open, because I still have a few unanswered questions about the circumstances leading up to the fatal moment. <br><br><br> <p></p><i></i>
robertdreed
 
Posts: 1560
Joined: Wed May 18, 2005 11:14 am
Blog: View Blog (0)

Independent article reproduced at commondreams

Postby kornholio » Thu Oct 13, 2005 7:51 pm

Saw it linked somewhere on this site, I think.<br><br>From<br><!--EZCODE AUTOLINK START--><a href="http://www.commondreams.org/headlines05/1009-05.htm">www.commondreams.org/head...009-05.htm</a><!--EZCODE AUTOLINK END--><br><br>"Why were there two bullet wounds?"<br><br>His former wife, her voice lowered to a whisper, explains that Webb missed with the first shot (which exited through his left cheek).<br><br>"The second bullet," adds Bell, who has worked for more than 20 years in the area of respiratory therapy, "struck his carotid artery." <p></p><i></i>
kornholio
 
Posts: 18
Joined: Thu Oct 13, 2005 7:51 pm
Blog: View Blog (0)

Re: Independent article reproduced at commondreams

Postby Dreams End » Thu Oct 13, 2005 8:22 pm

<!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr>"The second bullet," adds Bell, who has worked for more than 20 years in the area of respiratory therapy, "struck his carotid artery."<hr></blockquote><!--EZCODE QUOTE END--><br><br>Well, that's not in the head. He missed TWICE? <p></p><i></i>
Dreams End
 

Re: Independent article reproduced at commondreams

Postby robertdreed » Thu Oct 13, 2005 8:35 pm

That was a very tough article for me to read. <p></p><i></i>
robertdreed
 
Posts: 1560
Joined: Wed May 18, 2005 11:14 am
Blog: View Blog (0)

Re: Independent article reproduced at commondreams

Postby Dreams End » Thu Oct 13, 2005 11:38 pm

rdr,<br><br>we have a hero in common. My comment was not meant to disparage Webb, in case you didn't get that. I suppose if his wife says that's the way it went down you'd have to get really dark to think it went down some other way, but I still remain skeptical. <br><br>Gary Webb...Presente! <p></p><i></i>
Dreams End
 

mmm

Postby Homeless Halo » Fri Oct 14, 2005 1:12 am

Of course violent video game playing shows relations on a neuronal level to actual violence. Actual violence is all in your head, the same way everything else is, including videogames. <br><br>What I'd be more interested in seeing is if people who are more prone to violence are better at realistically violent video games.<br><br>But imagery, even that in games, can easily create conditions allowing the mind to adjust to certain realities better(psycho-conditioning). This is why the military industrial complex has been in bed with Nintendo since these kinds of games existed to begin with. That, and for discounts on Mario Sequels.<br><br> <p></p><i></i>
Homeless Halo
 
Posts: 564
Joined: Wed Sep 28, 2005 1:51 am
Blog: View Blog (0)

Next

Return to Assassinations and Suspicious Deaths

Who is online

Users browsing this forum: No registered users and 2 guests