Harvey » Fri Sep 30, 2011 5:00 pm wrote:Simulist wrote:I think we're already immortals, currently playing humans.
Which begs the question, what actually are ghosts? I don't get any sense of where they fit in to the grand plan. Are they literally, shadows?
glitches, possibly, or maybe something sadder, some form of impersonation or approximation. ghosts seem sad in a manner that transcends their supposed relationship to human death. ghosts seem like a kind of dark teasing or weepy deception.