Modern Warfare 2 depicts State Sponsored Terrorism?

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Postby AhabsOtherLeg » Sat Oct 31, 2009 3:07 pm

Joe Hillshoist wrote:Ahab Deus Ex is a great game.

To me it feels more like a good book or movie, ie its engaging... and the idea of making moral choices (you can play the whole FPS game without actually killing anyone... its not a requirement or anything, just something you can do if you choose to.) Anyone ever read the Terry Pratchett book "Only you can save mankind."?

A Russian village named Imran... wonder if they play cricket there.


It's probably my favourite game of all time. I've still got it installed, but hardly ever play now. I always try to avoid violence in it wherever possible, but I wasn't aware when I first played that it was always possible, so I fell into the trap of comitting more than a few "morally justified" murders and massacres.

Very few games make you feel that the point where you go on a rampage is the point where you lose, though. It was good at that.

The sequel was both dumbed-down and creepy, with those merciless, terroristic, inhuman, all-black armored guys called "the Omar". That was so unsubtle as to be outright offensive. And if you sided with them, and won for their cause, they turned the entire earth into - a giant irradiated desert. Because they loved sand.

Not having that!

I have never read any Terry Pratchett, I'm afraid to say, but I've played the game set in Ankh Morpork. Not having read the books, I had no clue what was going on, and gave up early. Saw a great little documentary he made recently though about how he's coping with Alzheimers. It was sad but funny as well.

@ Penguin. Hehe, good man. Never join either side. Although to complete the game, you must've killed a few thousand guys on your lonesome anyway...

I forgot about this classic, which was the only game ever released by
Virgin Interactive, back when Richard Branson was actually quite admirable (a long, long time ago).

Floor 13:

The player takes on the role of the Director General of the "Department of Agriculture and Fisheries", a non-existent Executive Agency that conceals a secret police which keeps the government popular by any means necessary. Answering only to the Prime Minister, the Director General has the power to use wiretapping, surveillance, smear tactics, disinformation, burglary, kidnapping, torture, and assassination to keep the government popular with the people.

In addition to the Director General's regular duties suppressing and removing those who threaten the status quo, there is also a subplot involving his membership in a secret society called "The Secret Masters of Thoth". These missions, which are received from a "Secret Master" wearing the vestments of an Egyptian pharaoh, involve more bizarre opposition than regular missions; these missions include protecting a fellow member from a Mafia assassination, foiling an attempt to subvert the nation by pod people in key positions, the protection of the Church of the SubGenius from a scandal, and restraining the growing power of the Illuminati, among others.

http://en.wikipedia.org/wiki/Floor_13_%28video_game%29

Started off bolding bits of that, then just bolded the lot.
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Postby MinM » Tue Nov 10, 2009 10:00 pm

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Postby AhabsOtherLeg » Wed Nov 11, 2009 3:22 pm

Damn, MinM, I wanted to post that. It's a classic.

Been playing Armed Assault 2 lately (it's a simulator, not a run-and-gun like COD and Modern Warfare) and there are quite a few points where you're simply ordered to stand about the place, or repair a truck, or escort a VIP without incident over a long distance with literally nothing happening. The tension resides in the fact that when it does happen, it's terrifying. No instant re-healing and ability to take ten bullets in the face.

Still no implementation of the much-awaited entrenching tool/urgent bowel movement mission, though.

They might be saving that for next gen.
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Postby 82_28 » Thu Nov 12, 2009 6:20 am

Peeps is hungry for virtual war it seems (no surprise):

http://news.vgchartz.com/news.php?id=5826

Modern Warfare 2 destroys all records to become the fastest-selling game of all time worldwide


Disclosure: I played it for about 15 minutes at the local Sony store. It's quite realistic, just in the sense of distant rap music and banter on the base and stuff.
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Postby operator kos » Mon Nov 16, 2009 12:27 am

Okay, so this game is finally out, and from wikipedia, it seems that the player does in fact play as an undercover CIA agent who participates in a massacre at a Russian airport.

An early level in the game entitled "No Russian" has the player assume control of a deep cover CIA agent, joining a group of Russian nationalist terrorists in enacting an airport massacre.


Later in the game, when the player is controlling one of the "good guy soldiers" there is a mission where you need to avoid shooting civilians.

Interesting, and I'm not quite sure what to make of this. Does this serve to expose the realities of double agents, false flags, and collateral damage, or does it attempt to justify it? The effect it has is in the eye of the beholder I suppose, but I wonder what the developers' intentions were. Considering the uber-patriotic nature of the Call of Duty series in general, I tend to suspect the latter.
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Postby operator kos » Mon Nov 16, 2009 12:27 am

Okay, so this game is finally out, and from wikipedia, it seems that the player does in fact play as an undercover CIA agent who participates in a massacre at a Russian airport.

An early level in the game entitled "No Russian" has the player assume control of a deep cover CIA agent, joining a group of Russian nationalist terrorists in enacting an airport massacre.


Later in the game, when the player is controlling one of the "good guy soldiers" there is a mission where you need to avoid shooting civilians.

Interesting, and I'm not quite sure what to make of this. Does this serve to expose the realities of double agents, false flags, and collateral damage, or does it attempt to justify it? The effect it has is in the eye of the beholder I suppose, but I wonder what the developers' intentions were. Considering the uber-patriotic nature of the Call of Duty series in general, I tend to suspect the latter.
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Postby KeenInsight » Mon Nov 16, 2009 12:16 pm

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Postby Penguin » Mon Nov 16, 2009 3:09 pm

http://yro.slashdot.org/story/09/11/16/ ... -Warfare-2

"You may recall much ado over some questionable footage in the latest Call of Duty game. Well, that footage has led to a recall of Modern Warfare 2 in Russia. Seems the Russian government was none too happy about the portrayal of Russia in the game and decided to yank it from stores. Infinity Ward has responded with a patch that removes the 'No Russian' mission (the content in question) from the storyline. Before you overly criticize the Russian government, there may be some truth to the claim that the game's story line overly demonizes Russians as just terrorists as the Russian site GotPS3.ru alleges. Is cultural sensitivity becoming an overly played card in the gaming world? Not too long ago, Wolfenstein was recalled in Germany for containing Nazi symbols."
http://www.gamepolitics.com/2009/11/16/ ... d-shoulder
http://www.gotps3.ru/article/vsjo_pravd ... _tsenzure/
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Re: Modern Warfare 2 depicts State Sponsored Terrorism?

Postby MinM » Mon Aug 16, 2010 11:34 pm

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Re: Modern Warfare 2 depicts State Sponsored Terrorism?

Postby operator kos » Mon Aug 16, 2010 11:51 pm

MinM wrote:Image


Are you effing kidding me? Black Ops on 11/9 ?? What a kick in the nads.
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Re: Modern Warfare 2 depicts State Sponsored Terrorism?

Postby MinM » Sun Nov 07, 2010 9:41 pm

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